Other than combat, the gameplay focuses heavily on platforming where Monkey can scale and leap across the ruins throughout the game. Her only defense is an EMP blast, which she can use to temporarily stun enemies threatening her. Having no combat ability of her own, Trip is vulnerable in instances where she is attacked by enemies. Players can also order Trip to hide behind covers or regroup with Monkey. For instance, she can scan the surrounding area revealing hazards such as land mines or mechs on standby, and project a temporary hologram as a decoy to draw the enemy's attention away from Monkey. Players can command Trip to use her different skills. Trip can help Monkey overcome obstacles at times by performing certain actions involving her technical skills like hacking into a computer. In some instances just going too far away from her can result in the same fate. This device, called a slave headband in the game, requires Monkey to keep Trip alive. He has a device attached to his head linked to Trip. ĭuring the game Tripitaka, or "Trip", who must be escorted and protected as they travel, accompanies Monkey. Another type of collectible players can amass is masks, which are also scattered across different levels. Orbs can be found littered across levels, sometimes hidden out of sight, requiring extra exploration at times. They allow the player to learn new moves and abilities for combat and devices, increase overall health and shields and the damage that can be inflicted on enemies. When enemies are defeated, they drop tech orbs that can be used to upgrade Monkey's abilities. Monkey's other abilities include his force shield that can block a certain amount of damage before requiring a recharge, and the "Cloud" device that manifests as a hover board that can be used to glide across water or land at great speeds. Monkey can perform a finishing move on them when they are low on health, such as tearing the gun off a turret or throwing an explosive foe at other combat mechs. In the game, players encounter numerous mechs as enemies. Monkey can also remain stationary and charge his staff to use the same stun attack. The staff has two types of long-range ammunition in the form of power cylinders: orange cylinders used for blast damage and blue cylinders used for stunning foes. In combat, Monkey uses a staff that doubles as a close-combat and long-range projectile weapon. The player takes the role of "Monkey" in a third-person perspective, using a variety of combat moves and platforming skills to overcome obstacles. Monkey climbing the ruins while the status of Trip, waiting off-screen since she cannot scale such buildings, is displayed in the lower left corner. A sequel was planned but later cancelled due to the game's financial underperformance. A complete version, featuring all downloadable content, was released for PlayStation 3 and Windows on 25 October 2013. A single-player downloadable content, titled Pigsy's Perfect 10, was released in November 2010. Sales failed to meet Namco Bandai's expectations. Critics praised its graphics, world design, Serkis' performance and Garland's script, though the game drew criticisms for its gameplay and technical shortcomings. The game received generally positive reviews. The team used the Unreal Engine 3 game engine to power Enslaved. Andy Serkis and Lindsey Shaw provided performance capture for the game, and Nitin Sawhney composed the game's soundtrack. Alex Garland was invited to write the game's story, but he became involved in the game's design to ensure the game was consistent throughout. Life After People inspired the game's setting, while the video game Ico inspired the dynamics between the two protagonists. Initially pitched as a CGI film, the game's development began after the teams had halted the development of a sequel to Heavenly Sword. Players play as Monkey, who must combat enemies using his staff from a third-person perspective, engage in different platforming challenges and solve puzzles. The game's story follows Monkey who is forced to escort Trip home safely after they survive a ship crash. Only remnants of humanity survive, along with the still active war machines left over from the conflict. As a loose adaptation of the novel Journey to the West, the game is set 150 years in a future post-apocalyptic world following a global war. Announced in 2009 as Enslaved, it was released on PlayStation 3 and Xbox 360 in October 2010. Enslaved: Odyssey to the West is an action-adventure video game developed by Ninja Theory and published by Namco Bandai Games.
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